Spacefolk Cityis a new city simulator game for virtual reality, with a humorous, quirky and eccentric vibe. It is an approachable take on the city-building genre. Players can construct a floating city in free space, and enjoy the tactile sensation of hand-placing buildings at any orientation to create unusual and unique layouts thanks to virtual reality.
There is very few casual, accessible city simThe Spacefolk inhabits a solar system where the sun is close to going supernova. Solar flares and other dangerous solar activity have resulted in the destruction of Spacefolk settlements around the system, leaving many Spacefolk without a home. Wandering Spacefolk arrives in the player’s new settlement and the player must help them build a new city and eventually construct a solution to allow everyone to escape the solar system.
Spacefolk all have an Energy attribute, which decreases as they work for you, and is replenished at their homes. They also have an Interest, which is indicated by their head type. When you build them Facilities that match their Interest, you charge up their Interest attribute, which gives each species a special ability (such as walking fast, building fast, carrying more, etc.)
The city’s inhabitants each have their own interests and abilities which influence the player’s strategy and creates a fun challenge in organizing the city’s layout effectively. Cities can be decorated with a range of different absurd objects and items.
Get the best tips and tricks from our greatest Wands Champion, Micaël Audet.
At the beginning of this season, we shared the history and usage of 5 of our spells, including the Devil’s Split. Getting closer to the end of this season, we wanted to share tips and tricks on how to battle. What better way to get these insights from our Wands Champion in many Wands events, Micaël Audet.
Micaël Audet is from the province of Quebec in Canada and has been playing Wands since 2019. Despite being a Wands Champion, he is also a full-time paramedic and real estate investor.
Want to learn how to use wands and successfully battle in magic duels? Read Micael’s interview below!
How long have you been playing Wands?
I’ve been playing Wands for the first time on my birthday on January 13th 2019 on the Oculus Go
What was your first impression when you played Wands?
My first impression of the game was how great the community is. I realized that there are tons of stuff to learn and good thing I made friends on the first day I played and had a lot of people showing me how the game and the spells work. I’ve played several games in VR and Wands community is definitely THE BEST.
What are your favourite spells and character?
My favorite character is definitely the Assassin. I like how calm he looks on the picture frame and the color of his clothes is perfect for camouflage in Ortus Station and Sanctum of Sahir. I do not have a favorite spell since I like to play and getting better with all of them. Most of the spells I hated in the past, now I love them because I’ve learned how to master them. If there is one spell that I think must be the hardest to master and my favorite because of the amount of discipline and skills it takes to use: it would be Blood bolts.
What do you like the most about the game?
What I like the most about Wands is that it is a game of millions of possibilities that requires a lot of strategic thinking in a very short time. You have to analyze and react so quickly that it becomes almost a super instinct. It’s the only game I’ve ever played in VR that made my heartbeat as fast with an incredible rush of adrenaline.
You have been the champion for so many events, would you like to share some tricks and tips for our players?
First Tip I would give anyone is … Watch my youtube videos 🙂 I’ve put so much knowledge there for anyone to become a Champion! But here are some quick tips I can give you : 1. Avoid getting hit 2. Always make sure you have more Mana than your opponent 3. Learn how to grab the pickups while dodging projectiles or while shielding. 4. And my #1 advice is: USE the snap turn button to make quick 180 degree turns. This will increase your speed in the game because you can teleport and turn at the same time so when you land on the tile you are already facing in the direction you want to face without moving your feet.
You have also created great content on your YouTube channel, would you like to share with us your favourite video about Wands?
Here is one of my favorite videos I’ve made because of the slow-motion and the explanations I give that helps new players to understand how deep the game can be. The cool thing is the last part of the video when I replay the match without the slow-motion and then you realize how fast the game really is. https://youtu.be/ZC7lzf57FK
Would you like to share anything else with the payers?
Here is a Portrait of the Assassin I received after winning Season 20.
Are you ready? Equip your wand with a wide variety of spells and battle other wielders for fame, power and glory in the realms of The Beyond. See you there!
“The VR paradigm of this game is really unique and interesting.”
If you always wondered who Michael’s favourite character is, or what his first thought of the game was, this interview is for you!
We had the chance to talk to Michael Gordon Shapiro, Down the Rabbit Hole’s music composer, about some fun questions. Check out this video and hear what Michael thinks of Down the Rabbit Hole, the characters and what difficulties he had composing the game’s music!
Wands’ 24th Season Starts Now!
The 24th season is live, waiting for you to show your best spell combinations. Speaking of spells, in July, we’ll have a weekly spell series article, providing you with valuable tips on using and combining the spells. They might be helpful for you to prepare for this season.
The 24th season starts on the 15th of July and will end on the 1st of September. Prepare, duel, and become the Season Champion!
Check out the previous season winners on our wiki!
Welcome To Cortopia!
Please welcome Erik Johansson to the Cortopia team!
Meet Erik, our UI and Graphic Designer! 😃
Erik brings us a fresh perspective and new ideas in art. He likes to hang out with his family and play any Star Wars related games.
We at Cortopia Studios, the award-winning VR game Wands developer, are celebrating five years of success and driving innovation in the VR games market.
“Today marks five years of pushing the boundaries of VR entertainment for Cortopia,” said Ricky Helgesson, our CEO and co-founder of Beyond Frames and Head of Studio at Cortopia Studios. “Gaming and entertainment continue to drive the growth of virtual reality, and our award-winning mobile VR game, Wands, was just the beginning for us. We are very excited about what’s next for our studio and the industry as a whole.”
Under parent company Beyond Frames, Cortopia Studios has fully dedicated itself to AR and VR gaming and has been since its inception.
In addition to exciting new game announcements in the near future, we continue to push the technical aspect of our top-rated game, Down the Rabbit Hole, into a stunning 120Hz, one of only a handful of VR games to do so and allowing for an unparalleled level of immersion.
To celebrate our 5th anniversary we wanted to share with you some fun facts about us. We hope you like them as we do!
Cortopia used to be a part of Univrses, a Computer Vision and Deep Learning company that wanted a demo for their latest tech. The demo turned out to be pretty fun so it was released as a standalone game as Wands for the GearVR on August 18, 2016
Our name was NUX for a while but we had to change it since it was already in use by a French company
One of the suggested company names was “Hills with legs”, but we ended up to Cortopia
Cortopia has two office dogs Bobo (aka. bobocopter) and Purjolöksson (aka. Purjo, Purjonn, Pelegrino, räkan, fröken lök, posthövet)
Meet The Team
The celebration continues! We will celebrate across our social media platforms on Twitter, Facebook, and Instagram a Giveaway with prizes of custom collective t-shirts and stickers.
Cortopia has been playing with magic since 2016. Its virtual reality dueler Wands started out on Samsung Gear VR and Google Daydream, but since then, its wizarding empire has expanded to Oculus Rift, HTC Vive, and, most recently, Oculus Go in May. PlayStation, one of the leading platforms for VR, is missing from that list, and that’s due to the challenge of porting between platforms. For now, the studio is focused on deepening the gameplay, reaching a broader audience, and fostering its nascent esports scene.
Stockholm, Sweden (June 4 , 2018) – The Cortopia Group, established by award-winning virtual reality (VR) studio Cortopia Studios, announced today that they have raised an additional 12 million SEK ($1.4 million USD) for their newly formed entity in a funding round that closed on April 30th. This funding round will accelerate the Group’s ability in R&D and development of new VR, Augmented Reality (AR), and esports initiatives. Zenz VR joined the Cortopia Group on April 27th.
“Mobile AR is accelerating quicker than we first anticipated and in order to remain competitive, we need to embrace the advances in technology and the ways in which users show us they want to play games,” says Cortopia Group CEO, Andreas Skoglund. “With the release of AR Core by Google and Apple’s AR Kit, building compelling AR experiences is more appealing than ever before and this additional funding round will allow us to pursue additional paths for our group.”
This investment round for the Cortopia Group garnered the attention of many prominent investors in the tech, gaming and entertainment industries in a short time.
Cortopia Studios has already seen widespread success with their hugely popular, competitive, cross-platform VR title WANDS that brings fast-paced magic duels to players around the world. WANDS is a top-selling title on many headsets including as a launch title on Oculus Go in May of this year.
About Cortopia Group
Built by the original team behind WANDS, award-winning Cortopia Studios is based in Stockholm, Sweden and is led by CEO Andreas Skoglund who joined the company earlier in 2017 after previously having worked at DICE and Electronic Arts as a producer on the Battlefield and Battlefront franchises. The hero title, WANDS is a key focus – but the studio has also hinted at plans to use the company’s unique position to drive innovation for VR and AR technologies. Also part of Cortopia Group is Zenz VR, lead by CEO Niklas Persson who is the co-founder and creator of Codename: Eagle, which later became Electronic Arts’ big success Battlefield. Zenz VR hero title HordeZ is one of the most popular VR zombie shooter games in the world and is featured in multiple VR Arcades globally. Available on Steam, Oculus Rift, and Vive and for commercial licensing. X-Fire and Xion are available in early access.
The Cortopia Group was created to further expand VR and AR allowing successful studios to focus on what they do best; create games.