Press Release

Spacefolk City Reveal

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We are so happy to announce that Moon Mode, our sister studio revealed Spacefolk City

Spacefolk City is a new city simulator game for virtual reality, with a humorous, quirky and eccentric vibe.
It is an approachable take on the city-building genre. Players can construct a floating city in free space, and enjoy the tactile sensation of hand-placing buildings at any orientation to create unusual and unique layouts thanks to virtual reality. 

There is very few casual, accessible city simThe Spacefolk inhabits a solar system where the sun is close to going supernova. Solar flares and other dangerous solar activity have resulted in the destruction of Spacefolk settlements around the system, leaving many Spacefolk without a home. Wandering Spacefolk arrives in the player’s new settlement and the player must help them build a new city and eventually construct a solution to allow everyone to escape the solar system.

Spacefolk all have an Energy attribute, which decreases as they work for you, and is replenished at their homes. They also have an Interest, which is indicated by their head type. When you build them Facilities that match their Interest, you charge up their Interest attribute, which gives each species a special ability (such as walking fast, building fast, carrying more, etc.)

The city’s inhabitants each have their own interests and abilities which influence the player’s strategy and creates a fun challenge in organizing the city’s layout effectively. Cities can be decorated with a range of different absurd objects and items.

Coming soon on Oculus Quest, Rift and Steam VR.

Cortopia’s July Newsletter

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“The VR paradigm of this game is really unique and interesting.”

If you always wondered who Michael’s favourite character is, or what his first thought of the game was, this interview is for you! 

We had the chance to talk to Michael Gordon Shapiro, Down the Rabbit Hole’s music composer, about some fun questions. Check out this video and hear what Michael thinks of Down the Rabbit Hole, the characters and what difficulties he had composing the game’s music!

Wands’ 24th Season Starts Now!

The 24th season is live, waiting for you to show your best spell combinations. Speaking of spells, in July, we’ll have a weekly spell series article, providing you with valuable tips on using and combining the spells. They might be helpful for you to prepare for this season.

The 24th season starts on the 15th of July and will end on the 1st of September. Prepare, duel, and become the Season Champion!

Check out the previous season winners on our wiki!

Welcome To Cortopia!

Please welcome Erik Johansson to the Cortopia team!

Meet Erik, our UI and Graphic Designer! 😃

Erik brings us a fresh perspective and new ideas in art. He likes to hang out with his family and play any Star Wars related games.

5thAnniversary

Cortopia Celebrates 5th Anniversary

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Reflecting on five years of VR innovation! 

We at Cortopia Studios, the award-winning VR game Wands developer, are celebrating five years of success and driving innovation in the VR games market. 

“Today marks five years of pushing the boundaries of VR entertainment for Cortopia,” said Ricky Helgesson, our CEO and co-founder of Beyond Frames and Head of Studio at Cortopia Studios. “Gaming and entertainment continue to drive the growth of virtual reality, and our award-winning mobile VR game, Wands, was just the beginning for us. We are very excited about what’s next for our studio and the industry as a whole.”

Under parent company Beyond Frames, Cortopia Studios has fully dedicated itself to AR and VR gaming and has been since its inception.

In addition to exciting new game announcements in the near future, we continue to push the technical aspect of our top-rated game, Down the Rabbit Hole, into a stunning 120Hz, one of only a handful of VR games to do so and allowing for an unparalleled level of immersion.

To celebrate our 5th anniversary we wanted to share with you some fun facts about us. We hope you like them as we do!

  • Cortopia used to be a part of Univrses, a Computer Vision and Deep Learning company that wanted a demo for their latest tech. The demo turned out to be pretty fun so it was released as a standalone game as Wands for the GearVR on August 18, 2016
  • Our name was NUX for a while but we had to change it since it was already in use by a French company
  • One of the suggested company names was “Hills with legs”, but we ended up to Cortopia
  • Cortopia has two office dogs Bobo (aka. bobocopter) and Purjolöksson (aka. Purjo, Purjonn, Pelegrino, räkan, fröken lök, posthövet)

Meet Bobo

Meet Purjolöksson

Meet The Team

The celebration continues! We will celebrate across our social media platforms on TwitterFacebook, and Instagram a Giveaway with prizes of custom collective t-shirts and stickers. 

Cortopia Studios’ Down the Rabbit Hole VR Adventure Launches March 26

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New VR Game from WANDS Creator Coming to Oculus Quest, Oculus Rift, PlayStation®VR and SteamVR; Wishlist on Steam, Oculus Stores and VIVEPORT Starting Today

Stockholm – February 13, 2020 – Is there truth to the Cheshire Cat’s “we’re all mad here” declaration? VR fans will soon find out.  Award-winning virtual reality (VR) game developer, Cortopia Studios, today announced that Down the Rabbit Hole, its upcoming VR title which serves as a prequel to Lewis Carroll’s classic Alice in Wonderland tale, will launch on March 26. Coming to Oculus Quest, Oculus Rift, PlayStation®VR and Steam VR platforms, for $19.99 USD, the VR adventure game lets players imagine what happens before Alice makes her fateful trip to Wonderland. 

Starting today, gamers can wishlist the game on Steam, Oculus Quest, Oculus Rift and VIVEPORT. Coming to PlayStation Store soon.  

Journey Down the Rabbit Hole in new preview trailer:

https://www.youtube.com/watch?v=zRnb0OjBx1o  

“We’re excited to share that Down the Rabbit Hole, our long-anticipated, new VR game, will be available to play starting March 26,” says Ola Björling, chief strategist at Beyond Frames Entertainment, publisher of Down the Rabbit Hole. “For those who are curiouser, our team at Cortopia have been taking all the impossible things — from playtests to design updates to mad tea parties to bring this new adventure to life.”

Björling added, “We are all very excited for players to experience our interpretation of the magical and mythical world that Carroll created and look forward to delighting players with many surprise encounters, challenging puzzles and hidden secrets as they explore our miniature Wonderland diorama. It’s truly a Wonderland experience, and we cannot wait to share our creation with gamers and see their reactions when the game launches in March.” 

About Down the Rabbit Hole

Down the Rabbit Hole is an amazing VR adventure that serves as a prequel story to Lewis Carroll’s classic Alice in Wonderland tale. In the game, the player discovers a girl in search of her lost pet Patches that has wandered into Wonderland. Players must guide her as she moves through the mysterious world looking for her missing pet. But which way? Players control her fate by plotting her journey through an immersive diorama that wraps around them. Through the game’s many twists and turns, players will find themselves exploring the wondrous corners of Wonderland, solving puzzles, uncovering secrets and making choices, for the girl and other characters, along the way. 

For the latest news updates on Down the Rabbit Hole, and to download assets, including key art and screenshots, visit https://downtherabbitholegame.com/

Twitter: https://twitter.com/dtrh_game 

Facebook: https://www.facebook.com/DownTheRabbitHoleGame 

Instagram: https://www.instagram.com/dtrh_game

YouTube: https://www.youtube.com/channel/UC_XLpv9FWZlvFP8dMQU3M1g

Down the Rabbit Hole is the second VR title from the studio. Cortopia’s initial release, WANDS, is a top selling VR game available on the Oculus Quest, Oculus Rift, Oculus Go, PlayStation®VR and Steam.

About Cortopia Studios:

Cortopia Studios is an award-winning independent publisher, designer and producer of VR and AR games. The studio’s highly-anticipated second title, Down the Rabbit Hole, which is being created by the original team behind

its top-selling VR game WANDS, arrives in March 2020. Based in Stockholm, Sweden, Cortopia Studios is part of the Beyond Frames Entertainment group. https://www.cortopia.com/

All copyrights, trademarks, logos and brands are property of their respective owners.

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Media Contact: 

Colette Vignocchi

Zebra Partners, colette@zebrapartners.net

Cortopia Group Raises $1.4 Million

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Stockholm, Sweden (June 4 , 2018) – The Cortopia Group, established by award-winning virtual reality (VR) studio Cortopia Studios, announced today that they have raised an additional 12 million SEK ($1.4 million USD) for their newly formed entity in a funding round that closed on April 30th. This funding round will accelerate the Group’s ability in R&D and development of new VR, Augmented Reality (AR), and esports initiatives. Zenz VR joined the Cortopia Group on April 27th.

“Mobile AR is accelerating quicker than we first anticipated and in order to remain competitive, we need to embrace the advances in technology and the ways in which users show us they want to play games,” says Cortopia Group CEO, Andreas Skoglund. “With the release of AR Core by Google and Apple’s AR Kit, building compelling AR experiences is more appealing than ever before and this additional funding round will allow us to pursue additional paths for our group.”

This investment round for the Cortopia Group garnered the attention of many prominent investors in the tech, gaming and entertainment industries in a short time.

Cortopia Studios has already seen widespread success with their hugely popular, competitive, cross-platform VR title WANDS that brings fast-paced magic duels to players around the world. WANDS is a top-selling title on many headsets including as a launch title on Oculus Go in May of this year.

About Cortopia Group

Built by the original team behind WANDS, award-winning Cortopia Studios is based in Stockholm, Sweden and is led by CEO Andreas Skoglund who joined the company earlier in 2017 after previously having worked at DICE and Electronic Arts as a producer on the Battlefield and Battlefront franchises. The hero title, WANDS is a key focus – but the studio has also hinted at plans to use the company’s unique position to drive innovation for VR and AR technologies. Also part of Cortopia Group is Zenz VR, lead by CEO Niklas Persson who is the co-founder and creator of Codename: Eagle, which later became Electronic Arts’ big success Battlefield. Zenz VR hero title HordeZ is one of the most popular VR zombie shooter games in the world and is featured in multiple VR Arcades globally. Available on Steam, Oculus Rift, and Vive and for commercial licensing. X-Fire and Xion are available in early access.

The Cortopia Group was created to further expand VR and AR allowing successful studios to focus on what they do best; create games.

http://www.cortopia.com

http://www.zenzvr.com

Contact:

John Milburn, john.milburn@cortopia.com

Cortopia Studios establishes Cortopia Group, adds Zenz VR to the fold

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Stockholm, Sweden (May 24, 2018) – Award-winning VR Studio, Cortopia Studios announced today that they will be bringing successful Indie VR company Zenz VR under the Cortopia Group umbrella, representing a milestone for the newly established entity. Zenz VR brings established IP to the Cortopia Group, as well as a fourth title currently under development.

“Building on the success of our cross-platform VR title WANDS, Cortopia Group is keeping a pulse on the top studios that fit our ambition for excellence in VR,”,  says Cortopia Group CEO, Andreas Skoglund. “Cortopia is an effective team of talented VR creators and have shown that we can develop incredible experiences that capture the hearts and minds of VR enthusiasts. We are thrilled to lend our support to Zenz VR to help them do what they do best, and to expand our studios influence in the industry.”

“Zenz VR is delighted to be joining Cortopia Group,” says Niklas Persson, games industry veteran, founder and CEO of Zenz VR. “The Cortopia team has been very pleasant to work with and I am excited to continue as CEO of Zenz VR in this next exciting chapter for our company.”

Niklas Persson is the co-founder and creator of Codename: Eagle, which later became Electronic Arts’ big success Battlefield.

Cortopia Studios has already seen widespread success with their hugely popular, PvP cross-platform VR title WANDS that brings fast-paced magic duels to players around the world. Zenz VR will join the Cortopia Group, bringing popular VR titles HordeZ, X-Fire VR, and Xion as well as a fourth title in development.

  • HordeZ is one of the most popular VR zombie shooter games in the world and has been featured in multiple VR Arcades globally. Currently available to download on SteamOculus Rift, and Vive and for commercial licensing.
  • X-Fire VR is an action title set in the year 2059, featuring gameplay for an epic battle between Humans and Alien forces. Randomized levels ensure high replayability. Currently in early access on steam.
  • Xion revives the arcade and shoot’em-ups of the 90’s with a unique rogue style and destructible voxel landscape setting, now featuring the ability to upgrade your ship. Currently in early access on steam and will also very soon be available for Oculus Rift.

 

About Cortopia Studios:

Built by the original team behind WANDS, award-winning Cortopia Studios is based in Stockholm, Sweden and is led by CEO Andreas Skoglund who joined the company earlier in 2017 after previously having worked at DICE and Electronic Arts as a producer on the Battlefield and Battlefront franchises. The studios hero title, WANDS is a key focus – but the studio has also hinted at ambitious plans to use the company’s unique position to drive innovation for VR, AR and MR technologies. The Cortopia Group was created to further expand VR and AR allowing successful studios to focus on what they do best; create games. http://www.cortopia.com/

 

Contacts:

Alice Martinez, alice@zebrapartners.net

John Milburn, john.milburn@cortopia.com

 

Cortopia raises $2,48M (21M SEK) to continue their VR success story

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Following the success of Cortopia’s award winning VR game Wands, the company has now raised $2,48M (21M SEK) together with their strategic partner Init Invest in this financial round that gained huge interest and great response from several investors.

Cortopia was founded in 2016, and launched its first VR-game, Wands, in August 2016. Wands was one of the world’s first VR games with PC quality on a mobile VR platform, and received the “Best VR Game” award from International Mobile Gaming Awards Global at GDC in San Francisco.

Cortopia is one of few VR-studios with a steady organic income built on a close relationship with major platform partners like Oculus, Google, Samsung and Pico. Wands has been the top selling game several times at their partners’ app stores and is still, one year later, recurrent the #1 top selling game in the biggest Samsung Gear VR store.

“It has been a strategic and very intentional effort on our part to build great relationshipswith our platform partners. In addition to making great games, we want to make sure that we are a partner who sticks to the deadlines and makes use of the new VR technologies offered by the different platforms”, says Cortopia’s new CEO Andreas Skoglund who joined the company earlier in 2017 after previously having worked at DICE and Electronic Arts as a producer on the Battlefield and Battlefront franchises.

 

With the new investment, Cortopia’s future plans are focused on having Wands evolve into a big competitive VR game while also working on introducing new and different game experiences to complement the already successful portfolio.

Skoglund also states that AR and MR (mixed reality) have a place in the company’s future.

“I am very excited about what AR will do, both in terms of how we consume entertainment and how we live our lives” he says and continues: “This new technology will introduce a whole new way of how we behave in everyday interactions and one of the major milestones we need to hit is understanding how games will look and work in this media 5 and 10 years from now.”

To enable their ambitious plans of using the company’s unique position to drive innovation within both the VR and AR technology, Cortopia will put a lot of focus on finding and hiring the industry’s top talents.

You can find Cortopia’s open job positions here: http://cortopia.com/careers